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The Elder Scrolls III MORROWIND:

Guards
v1.07
by abot

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Usage:

if you have TR_Mainland.esm version YY.MM loaded
load abotGuardsTRYYMM.esp,

else if you have Tribunal.esm and Bloodmoon.esm loaded
load abotGuardsBM.esp,

else load abotGuards.esp

Requirements
Tribunal or better Morrowind engine.

This mod is a sort of experiment I'm trying since a lot of time,
making most guards defend you also from hostile NPCs in a decent way.

So the mod in present form
- tweaks many guards to defend you from NPCs also if you ar not a criminal.
- resets guards if they get into water chasing enemies
- increases NPCs alarm so they are more likely to call the guards.

Mod attaches a local script to most exterior standard guards, so load it
after any mod altering guards behaviour.


Permissions
Feel free to use scripts/dialog in this mod, just be sure to rename
things properly to avoid conflicts.
Credit is not necessary, but would be nice.

You can usually find me at the Nexus
https://www.nexusmods.com/users/38047
or Morrowind Modding Discord