Merged Lands by DVD
A nice tool by DVD to automatically try and fix landscape seams. It will generate a "Merged Lands.esp" plugin you can load last to fix landscape seams.
home/info
(GIThub executable download is hidden under a tiny releases link to the right, so here is a direct link if you can't find it. The executable is in merged_lands_bin.zip
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424 |
TES3View
An experimental version of TESXView adapted for Morrowind, you can use it similarly to TESPCD to find/analyze mod conflicts |
1634 |
TES3Merge
Current state of the art for generating merged objects. By NullCascade |
1657 |
tes3lint
a source+compiled executable version of the precious tes3lint perl tool by john@moonsugar included in MWSE-LUAT_tools_updates |
1094 |
tes3cmd.exe 0.40
original pre release by john@moonsugar. Suggested if you need the --active parameter to process all mods in your loading list, or to generate a multipatch.esp including better merged leveled lists |
1935 |
tes3cmd.exe 0.40.2
included in the MWSE-LUAT_tools_updates is my tweaked tes3cmd 0.4x version, trying to be more compatible with saved games including the new LUAT subrecord introduced by MWSE-Lua.
Using version 0.4x is suggested instead of 0.3x only if you need the --active parameter or to generate multipatch.esp with better merged leveled lists |
963 |
tes3cmd.exe 0.37w
included in the MWSE-LUAT_tools_updates is my tweaked tes3cmd version, trying to be more compatible with saved games including the new LUAT subrecord introduced by MWSE-Lua |
852 |
tes3cmd.exe 0.37v
latest executable version 0.3x by john@moonsugar, suggested for general use |
1561 |
MLOX 0.61 / Python 2.x
latest official Python 2.x version, this is a good one, includes mlox.exe |
2100 |
Wrye Mash - Polemos fork
Does not need Python installed, easier for newcomers and useful when standard Wrye Mash 84 Python can't change a mod timestamp or description due to string handling problems. |
3457 |
MWSE2 (NullCascade's latest build)
This is the very latest version of Morrowind scripting extender needed by e.g. several recent advanced mods, compatible with latest MGE-XE version.
If you have some problems with the very latest version introducing some new bug/incompatibility, you can fetch a previous working version from related AppVeyor. Not so easy to find the right executable to download though, try looking for builds not "failed" or "canceled" in the "artifacts" (duh!) section. |
1244 |
MWSE (Merzasphor's latest extension)
This is the scripting extender needed by several recent advanced mods, compatible with latest MGE-XE version, just copy the MWSE.ddl in Morrowind folder
Note: this is probably made obsolete by the more recent 2/Lua version of MWSE which is recommendend and should be compatible unless you need the old version to run some specific mod |
1971 |
TESPCD TES Plugin Conflict Detector
Detects conflicts between plugins and provides a built-in editor to help correct them. Features an auto-cleaner.
I suggest using this tool to check and look for conflicts before adding a new mod to your loading list. |
2042 |
Melchor's Wrye Mash standalone
A stand alone edition of Wrye Mash, based on the latest Yacoby source. The "editing the file header" bug is fixed and retains all the extra functionality like drag and drop. It supports MGE XE, mlox, TES3cmd, TES3llint and also has many new features like: a MenuBar, mod order snaps, UNICODE, BSA support and more. |
2611 |
Yacoby's Load Order Tutorial
Great explanation of loading order and related tools |
10732 |
Yacoby's Mash fork/standalone
Another Mash stand alone alternative. Similar to Melchor's one, has some more advanced features but more problems with strings, at least in my setup. |
1692 |
MGE XE
Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Get also the last beta patch |
12834 |
Optimizer Textures
Automatically optimizes textures, bookart and icons.
Even in its beta state, already a must-use tool for the savvy modder/mod-user.
My additional [MORROWIND] settings in Ordenador.ini:
Set_Icon32x32 = Icons\*
Preserve_File = textures\menu_*
Preserve_Folder = distantland
Set_NoMipmaps = Splash\*
Set_NoMipmaps = Textures\compass.*
Set_NoResize = *\cursor*
Set_NoMipmaps = *\cursor*
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12989 |
Morrowind Code Patch
An attempt at defeating the worst bugs in the game, including save corruption; and also adding a few more features people have dreamt of.
Note: download and install also the MCP beta patch.
My MCP settings recommendations here |
20394 |
NIF Texture Stripper
NIF Texture Stripper v1.6 |
2459 |
MLOX, tes3lint, tes3cmd
port for Python 3 of john.moonsugar's MLOX, + tes3cmd and tes3lint perl tools
Personally I now prefer current version by R. Fuzzo
Pros: has some bugs fixed and better updated rules database
Cons: paste loading list does not seem to work yet; uses different database .txt source files (3 instead of 2) so you may have to port your user settings to the new file names
Note: pre-release alpha version of tes3cmd is here
I suggest tes3cmd 0.4x if you need the --active command to work on all the mods in your loading list |
2279 |
TESTool
Great for cleaning coupled with tes3cmd, still very good for managing loading order, still my choice for merging objects |
1661 |
Morrowind Graphics Extender (MGE)
Still great if you can't run MGE XE |
1659 |
Wrye Mash
Essential tool for mod management |
3396 |
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